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Spellcaster university dragon3/17/2023 ![]() ![]() In Spellcaster University, the challenge is to optimize his magic school to train the best future magicians. This involves managing the basic needs of students and teachers, having an intelligent recruitment of staff, well designed school regulations, and a well equipped and organized building. In this school, one can of course install rooms (classrooms, refectory, dormitory…), but also artefacts at various key points to modify the functioning of the rooms, like the strange plants in these illustrations. The mandragorc and the parkofite mushroom, for instance, produces magical components, while the scholar’s hand-eating flower stimulates students and hurts them from time to time! Parkofite mushroom SPELLCASTER UNIVERSITY DRAGON TURQUOISE INSTALL Lately, I’ve been interested in a little magic school… 1” I am the representative of the most holy inquisition, and my role is to make sure that all these schools of magic remain far from any heresy: black magic, necromancy, demonology… the Light knows what else. “In Spellcaster University, the player must build a magic school by assembling different rooms to optimize its operation. For a cumulative total of over a hundred rooms and artifacts.” He can build classrooms, canteens, dormitories, dolmens for the druids, a chapel to learn sacred magic (that’s good), a crypt to learn necromancy (that’s bad)… It can also improve them with different artifacts or different creatures. “I finished my inspection in the arcane classroom (a magic that seems to me not far from heresy) and in the library (I don’t like that, as a matter of principle). Unfortunately, I couldn’t find any forbidden works. The lead designer tells me that this is a work in progress version. It’s all very well what Postumus said, but the reader still doesn’t know what the game is about, how it’s played, etc… Magi are so useless… But I didn’t introduce myself: I’m Grishnork, warlord of the orcs.” The lights will be prettier, the textures will be finer. At Sneaky Yak Studio, they said to themselves: ” “In a game, theme and universe are very important. – Yeah, management games are cool, but often each game session looks a little bit alike. That’s not always true, there are lots of great management games without this problem! 1 We have more or less the same choices at each game session. – Yes, yes… but I’m sure we can find an original approach to this problem. To build his magic university, the player plays cards: it creates classrooms, artifacts, staff… and he retains some control over the cards he receives. I have a planned attack on a magic university in 10 minutes. Oh yeah, we’ll have to talk about that too…” 1. ![]()
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